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COMP 559 — Fundamentals of Computer Animation

Fundamental mathematical and computational issues in computer animation with a focus on physics based simulation: overview of numerical integration methods, accuracy and absolute stability, stiff systems and constraints, rigid body motion, collision detection and response, friction, deformation, stable fluid simulation, use of motion capture, and other selected topics.

  • Rating: 5.00 out of 5 from 19 student reviews
  • Difficulty: 4.00 out of 5
  • Credits: 4
  • Faculty: Faculty of Science
  • Department: Computer Science
  • Prerequisite(s): MATH 222, MATH 223, COMP 206, COMP 250